3D scenes could be created in which the player can walk around and take photos.
#Is the republia times a prequel to papers please free#
The player should be given free reign on the type of newspaper they wish to print. In regards to creating a game with a similar impact, the player should be placed in the news creation process, rather than being part of the audience. Guilt of, in a sense, lying to people, and it illustrates the problems of news bias very well thanks to the fact that it involves the player in the most crucial part of the process. The feeling intended to incubate here is guilt. The player is hiding crucial information. Due to the player being put in the editor’s shoes, they feel the impact after seeing the effects of their actions. You are forced to filter media after seeing bleak headlines which highlight the true nature of Republia. War is over and the News and Government need to gain public loyalty.Īs a player, you are told to print positive articles and the mechanics show that you can’t really win by printing negative stories. The scene is set for the player just before the first day begins. The goal is to gain readership loyalty and to create a better image of the government. Positive and negative articles are presented to the player and they must decide which articles to print on a page with very limited space. The player is placed in the editor’s shoes and is given the task of printing positive articles in a newspaper called ‘The Republia Times’. From Lucas Pope, the developer of Papers Please, comes a game that tackles the issue of news bias.